Sculpting a tree

Sculpting a tree

I can also click and drag my dimensions and change them all in one go

shift + R = remesh; apply mesh = Control +R

remesh Control R

Dyntopo

the higher the resolution the more details, the more faces

the Grab tool brush doesn’t use the dyntopo. in fact we get the same result as before

Snake hook is better tool

there is no streching

The draw brush also uses the dyntopo

The grab brush is useful to move the mesh around

the snake brush can cause this when the mesh becomes thin

If we increase the mesh size and continue to snake it

Roots

If I snake too much I can come to a point

I can use the inflate to solve the issue

Detail flood fill fill the mesh with the selected resolution