![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-313-1024x700.png)
Create a new windows in the UV editing and add a shader editor
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-314.png)
Let’s create a UV grid
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-315-1024x713.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-316.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-317.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-318.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-319.png)
We will add the uv grid to the shader
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-320.png)
change to render mode
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-321.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-322.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-323.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-324.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-325-1024x561.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-326.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-327-1024x442.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-328-1024x467.png)
Let’s test the monkey face
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-329-1024x547.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-330-1024x702.png)
Let’s show the seems select all
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-331-1024x700.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-332.png)
the seems are now marked with red lines
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-333.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-334.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-335-1024x799.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-336-1024x461.png)
Let’s change the texture in the shader to something else like a brick wall
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-337-1024x733.png)
then we do the same with the UV editor
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-338.png)
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-339-1024x685.png)
when the seems selection is ON I can choose island view
![](https://www.kingpengstudio.com/wp-content/uploads/2022/10/image-340.png)